2024
Persona & Place
Research on the relationship between character and space
Maria Mandea, George Marian Predut
2023
Tara, Tara, vrem copaci
Maria Mandea, George Marian Predut, Teodora Ungureanu, Stefan Bunicelu
2023
Play Instruments / Instrumente de joc
What do you need to create a game? What do you need to create a game in public space? For 3 days, 3 games from the Public Games Library were drawn with chalk in 3 public spaces in Timisoara.
2023
Realist workshop, surrealist game
A 3x11m collaborative drawing and over 100 generative images - our collective proposal for a shared city
Maria Mandea, Teodora Ungureanu, Stefan Bunicelu
2021
I Me Ours: Transport @ Centrul Ceh
A human-scale board game, it is part of a series of 5 about ownership when it comes to transportation.
2021
I Me Ours
I Me Ours is composed of five games, each created in just one week. From Monday to Friday, the challenge is to come up with a concept and develop it. Then, on Saturday, the game is proposed to an audience for 2 hours, from 5 to 7. During this time, the game is experienced, the players come up with suggestions for improvement.
Maria Mandea, Teodora Ungureanu, Stefan Bunicelu, Diana Paun, Dana Parvulescu, Iselin Huluba and everyone else who played the games (over 100 players).
2020
System in the Room
System in the Room is a game installation on urban housing mechanisms and relations. It is based on the book “The systems of spatial planning” (1980) written by mathematician Mihai Botez and architect Mariana Celac. The game aims to reinterpret these ideas in a contemporary context using playful and participatory methods.
Maria Mandea, Teodora Ungureanu
2020
Alfabet Anina
A game about the post-industrial heritage of Anina, Romania
Maria Mandea, Teodora Ungureanu
2020
Victoria Narrative Puzzle
Game installation embodying the post-industrial city of Victoria, Romania
Maria Mandea, Teodora Ungureanu, Stefan Bunicelu
2020
Matera Narrative Puzzle
site-specific game devised for Matera, Italy & internet-based performative installation
Teodora Ungureanu, Maria Mandea
2020
Aproape Departe
Aproape Departe (Far to Close) is a human scale boardgame that explores how urban interactions can bring us closer or can make us distance ourselves in a city. Four players it two teams race to cross the city together. The soundtrack is generated by player movement.
Maria Mandea, Teodora Ungureanu, Sebastian Comanescu
2018
Meh Zine
A zine with photographs from the places and events we've enjoyed. Another way of sharing photos, offline. Created by friends, for friends.
Teodora Ungureanu, Maria Mandea
2018
Still Game
Experimental book exploring silence. Created during the Sounds Like a Book:Silence residency program in 2018
Maria Mandea, Teodora Ungureanu
2017
Eviction Notice
360° VR stop-motion animation, 3 min.
Carmen Tofeni, Laurentiu Nastasa, Diana Vasile, Matei Mandea, Teodora Ungureanu, Raisa Parpala, Maria Mandea
2015
Anina Obscura
In the deserted part of the ex-mining city of Anina, Romania we took a room to create a camera obscura.
Maria Mandea, Teodora Ungureanu, Cristina Costea, Cosmin Scorcealof
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